CONNECTION AND SERVER ISSUES
Since Update 3.0.1.1 on December 8, we’ve been investigating various connection issues, including the following error codes: PRUNE, and WEASEL. The BEE, CACAO, CENTIPEDE, and CHICKEN error codes have since been resolved.
TRIALS OF OSIRIS REWARD SCHEDULE
Trials of Osiris is expected to return on December 18. Due to the delay of launching Trials, a few changes were made to the reward schedule: During the first four weeks, the Flawless chest will drop an Adept Weapon. The fifth week will drop an armor piece, with subsequent weeks switching the rewards back and forth between Adept weapons and armor as previously mentioned here. Adept weapon mods will drop each week.
PS4 FRIENDS LIST UPDATE
Since the launch of Beyond Light, we’ve been investigating an issue for PlayStation 4 players who could only see a small number of their friends online in their Roster. We discovered this issue only affected those with more than 100 friends in their Roster. This issue has been resolved, but after further testing we discovered another issue affecting how online friends are displayed. That issue will be fixed on December 14 in Hotfix 3.0.1.2.
XBOX SERIES X|S FREEZING ISSUE
While unlikely, it’s possible that Destiny 2 may freeze up when signing out of an Xbox Live profile while inside the game. We recommend quitting out of the Destiny 2 app first before signing out. If the game does freeze, players can press the Xbox Guide button on their controller, select Destiny 2, and then select Quit. This issue will be fixed on December 14 in Hotfix 3.0.1.2.
VESPER OF RADIUS UPDATE
Last Friday, we disabled Vesper of Radius due to it being possible to cast a Rift while falling off a ledge which, when combined with Stasis, could result in a quick lethal combo to opposing players in Crucible. Rift energy wasn’t being used, so it was possible to repeat again right after execution. This issue will be fixed on December 17 in Hotfix 3.0.1.3.
SPOILS OF CONQUEST
We’re investigating an issue where players can put their Spoils of Conquest raid currency in their vault, resulting in it disappearing. While we continue our investigation, players should refrain from putting Spoils of Conquest in their vault.
NEXT-GEN UPDATES
Xbox Series X|S and PlayStation 5 players who are migrating from Xbox One and PlayStation 4, respectively, will need to download the full-size version of Destiny 2 to get all of the benefits of our next-gen update. For more information, please read our TWAB from December 3.
PlayStation 4 players upgrading to PlayStation 5 may need to highlight Destiny 2 on the PlayStation 5 home screen or PlayStation 5 Store, click the three dots menu, and select the PlayStation 5 Upgrade download. Click here for more information.
Along with our next-gen updates, we discovered that some player settings on PC were transferred to players’ console accounts if they are Cross Saved. Until we can implement a fix, console players experiencing FPS or screen-tearing issues can go into their game’s Settings > Video, and choose “Reset to Default” to resolve these issues.
KNOWN ISSUES
While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help Forum:
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.
- We’re investigating reports that cross-gen matchmaking sometimes doesn’t work.
- FPS issues on PC. Please help us determine the cause by posting your information in this thread.
- PlayStation Remote Play reverts controller remapping and may not function at all.
- Deafening Whisper doesn’t trigger the Abyssal Extractors perk on Nezarec’s Sin Exotic helmet.
- Nezarec’s Sin Exotic helmet no longer triggers for five seconds after the second kill and all buff kills are now 2.5 seconds. This is intentional, but we failed to call it out in the patch notes for Update 3.0.0.1. The “original” functionality was a bug that applied 2.5 seconds twice for each subsequent kill.
- Necrotic Grip doesn’t give melee energy on corrupted combatant kills. This is intentional, and the Exotic will be updated to remove the text mentioning this.
- Necrotic Grip doesn’t poison combatants when a ranged melee attack breaks their shield from full.
- Honed for Speed and Ascendant Champion Triumphs don't unlock when completing the Keep of Honed Edges Ascendant Challenge.
- Toland doesn’t appear in the Shattered Ruins Ascendant Challenge.
- Surrounded perk buff does not linger when using Surrounded Spec mod.
- True Prophecy has been removed from world loot pool. This is intentional.
- The Shotgun Dexterity arm mod shown in legs category in Collections.
- The Line in the Sand weapon model has random protrusion when held.
- The Unrelenting weapon perk isn’t functional.
- Lost Lament quest sometimes needs to be abandoned and reacquired to continue.
- Thunderlord is currently missing its scope.
- The Ahamkara Bones may not spawn in the Agonarch Abyss Ascendant Challenge.
friendship ended with guillotine now lament is my titan's best friend #Destiny2 #DestinyArt pic.twitter.com/1dwhxcJBebArt of the Week: Crow and Glint
— MOREBIRD (@morebirb) December 9, 2020
Crow and Glint (now in color!) from #Destiny2 #destinythegame #DestinyArt pic.twitter.com/PbraDiCLYlArt of the Week: Yin & Yang
— ilayas (@ilayas_11) December 7, 2020
[Tag your creation with #DestinyArt on whatever platform you like to post your art on to help us find it easier. Twitter, Instagram, and our Creations page are our favorite spots to scroll through the community's talent. If you win, please reply to your winning post with your Bungie.net profile link so we can get you your emblem!
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https://preview.redd.it/t79preeab1e61.jpg?width=1920&format=pjpg&auto=webp&s=4d364e66b71bdb81f140d86ce0d6a9f678812da7 submitted by TheSailingRobin to WoWs_Legends [link] [comments] Server maintenance is scheduled to take place on February 1, after which the Update will be pushed to the consoles. Maintenance times:
EN: https://wowsl.co/3qU08loDE: https://wowsl.co/2NCzoYuFR: https://wowsl.co/3ojappLRU: https://wowsl.co/3a4sO4nJP: https://wowsl.co/36dWj2SES-MX: https://wowsl.co/3t8i4LgPT-BR: https://wowsl.co/3oew7LuWatch our trailer on YouTube here: https://youtu.be/BgBkQpp_J90It's February, and while we should probably be done with all the celebrations by now, we aren't! Aircraft carriers are coming to Legends as a part of special test event, a branch of British heavy cruisers is arriving in Early Access, a new game mode—Arena—is shaking up the battlefield, and our latest Campaign features the fabled dragon slayer realized in steel—Tier VII German battlecruiser Siegfried. Add to that Lunar New Year content and some balance tweaks, and this Update is bound to make for an exciting start to 2021! Please note: while this Update runs for 5 weeks, the next one will be released on Tuesday, March 9, instead of the usual Monday. https://preview.redd.it/3s9zkpweb1e61.png?width=1920&format=png&auto=webp&s=420e05d6483f8edb291982b343896fa09543d059 https://preview.redd.it/zgq30qgdb1e61.png?width=1920&format=png&auto=webp&s=8c49d4c0c09e23c3f87fda9e255f57ec732df1c6 Air Strike EventAt long last, aircraft carriers are storming into Legends, albeit in a form of a test event. We're starting with Tier III and V ships separated into their own mode for the first 2 weeks of the Update (Feb 1–15). You'll be able to try out Japanese carriers III Hōshō and V Ryūjō, as well as their American counterparts, III Langley and V Ranger. To command the new ships you'll get the help of Ernest King for the U.S. flattops and Tamon Yamaguchi for the Japanese machines.To get yourself behind the helm of one of the carriers you'll first have to win a couple of battles in this mode playing a non-carrier. We understand that most of you will be interested in playing carriers rather than against them, therefore the Airstrike mode has bots added to fill the battles, considering that only one carrier per side is allowed. Another important point is that we’ll allow our volunteers and a few randomly selected players to get carriers right away (ostensibly, just two battles before everyone else) to collect more data. We understand that they will have a bit more experience with the ship type at the moment of release, but that curve will flatten within the first week. We hope that you’ll get enough of a first look to give us ample feedback! We plan to bring carriers into the game as a mainstay several Updates after this event. Some important info about carriers in their current form:
You'll be able to use ships of up to Tier VI when playing against the carriers, and you'll want to play the regular ships as there are several sets of available missions! The first batch will be available during week one of the Update, encompassing getting your first carriers (New Dimensions), carrier mastery (Born to Fly), and prowess in battling against them (Born to Swim). Week two will offer similarly titled missions for Tier IV–VI ships. The missions are chained, and Born to Fly can be quite specific with its requirements, so make sure you familiarize yourself with them! https://preview.redd.it/z875xj2gb1e61.png?width=1920&format=png&auto=webp&s=68229327117862428032241c072396d79289388e British Heavy CruisersAn entirely new line of ships is entering our waters in Early Access! There are quite a few differences that these ships possess in comparison with their lighter counterparts. First, they have access to HE shells, and while the ballistic trajectories may be comparatively arced, the per-salvo damage is quite significant, no matter what shell type you use. They are also relatively well armored and have an improved Repair Party consumable that restores significantly more citadel damage than it does for other nations. Additionally, these cruisers have access to Sonar, plus their torpedoes can be launched individually, further improving your tactical freedom. Something, of course, has to give, and that something is speed and maneuverability. You'll have to “play chess” a lot of the time and try to predict your opponents’ movements.To gain Early Access to either of the ships, open the British cruiser crates that are available in the Campaign and in the Store. As usual, the higher the ship tier, the lower the chances of getting her, and big crates offer better chances for all ships. While there's no Tier VII Albermarle available through Early Access, Tier V Premium ship London is among the ships that may drop as a reward. Please check out the drop chances at wowslegends.com/containers before making your purchasing decisions! Among the goods that can drop from the containers is also the Union Jack expendable Camo, which you can convert into the permanent version for any of your ships, including non-British ships. https://preview.redd.it/ripqkx2mb1e61.jpg?width=1920&format=pjpg&auto=webp&s=3d2ddf0a2e932d87be6774aaf612c56ecf7b06e8 The available ships are:
https://preview.redd.it/vqqmok9nb1e61.png?width=1920&format=png&auto=webp&s=547d72cbe277c235bebeb74775b393a10bf9dd17 https://preview.redd.it/uwhcsyxnb1e61.png?width=1920&format=png&auto=webp&s=a440331e645fce7acb77ebae8bd23e997c15cb3c The Dragonslayer CampaignGerman battlecruiser (cruiser in our game) Siegfried is the centerpiece of our new Campaign. She's capable in a multitude of situations, thanks to her powerful guns with strong AP rounds, as well as her torpedoes and Sonar. The ship has found her home at Tier VII among the top competition, and she's ready to take on all comers.Much like the previous Campaign, we're introducing a currency that you'll be able to earn once you're done with the main Campaign—from this Update onwards, it’s Steel. You'll be able to earn it after reaching the final milestone of the Campaign, no matter whether you have the Admiralty Backing or not. However, if you purchase the Campaign prior to the last week, you'll be able to get more Steel from Daily and Weekly Missions. Steel will become an increasingly useful resource as we add ships and other rewards available in exchange for it. The most exciting offer right away is probably going to be USS Missouri, but it will take seasoned Captains several updates to gather enough Steel to obtain her. This Campaign in particular will allow you to amass as much as 1,250 units of Steel, provided that you buy it outright on day one. Otherwise, if you finish it on the first day of week 5, you'll be able to up your Steel count by 250. Other than Missouri, you'll be able to obtain various goods in exchange for Steel, starting with Commander items. More Steel is always going to be available from either Arena or Ranked modes than from Campaigns. The Campaign rewards include the usual array of goods—currencies, XP, Commander items, and so forth, but importantly, there are also several Royal Navy Cruisers crates that might just contain one of the newcomers! All of the available rewards can be found below. https://preview.redd.it/hmx9x83tb1e61.jpg?width=1920&format=pjpg&auto=webp&s=e38c59fce7042cbd84d5ab28f20e65ee2d64ef5f Rewards you can get without an Admiralty Backing for the Siegfried Campaign:
Additional rewards you can get with the Admiralty Backing (2,500 doubloons)
https://preview.redd.it/cudgn2kub1e61.png?width=1920&format=png&auto=webp&s=54d5732fb97863883556fa2927a45b605c6d683a https://preview.redd.it/tjd4t7xub1e61.png?width=1920&format=png&auto=webp&s=e7f856f70d9ec223ecd06c36fe598d434515e5c8 Arena ModeAnd now for something (mostly) different. We're introducing a new game mode! Arena is a seasonal team death match event that features four teams of three ships. You'll get the chance to show off your skills playing Tier V ships and make a name for yourself across the entire Legends community by climbing the ladder! The first iteration of ladder is going to count all of your ship XP with all possible Boosters applied, so those who play the most and use boosters will come out on top. However, we will try different methods (including those unaffected by Boosters or Premium) later on. Please consider this a test season in this regards, as we plan to use other metrics in the future—not necessarily boostable by anything other than the number of games played. Importantly, the biggest reward of this season (for the top 1% of the leaderboard) is 2,500 units of Steel, which you can either stockpile over several updates to go for USS Missouri (30,000 Steel), or use to get some intermediate goods, such as Commander items.The basic rules are:
Lunar New Year ContentTo commemorate the Lunar New Year celebrations, the home Port will be set to a themed haven and special content will be offered in the Store. You'll get a choice of two ships and a special container, combined in different bundles. This content will become available in the Premium Store on February 12, and we’ll announce the end date for sales separately.https://preview.redd.it/eqwbvi4yb1e61.png?width=1920&format=png&auto=webp&s=3555217121ef0d18c973c2fe0b23c64eb7291ea7 You can expect the following content:
Balance ChangesThere are only a few balance touch ups this time, but all of them were really called for. You'll be the ultimate judge of that, of course!
https://preview.redd.it/70d0uxk3c1e61.png?width=1920&format=png&auto=webp&s=2de9bb139e1a6c3f2d647fe35d767ce9510f1435 Miscellaneous Changes and Improvements
Bug Fixes
New Premium ShipsThe following ships will become available in the Store for doubloons:
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But it's certainly no less impressive. That intimacy lends itself perfectly to a story about a vibrant, tight-knit community with a rich and storied history; a story about gentrification and misguided attempts to "fix" things that aren't broken; a story about a mixed-race kid looking for his place in a world that always seems to see him as "other", and finding that place in the welcoming, open arms of Harlem.
Don't be fooled into thinking Marvel's Spider-Man: Miles Morales is some minor spin-off of Insomniac Games' PS4 exclusive. Sure, it's not as long, but the experience is packed with enough new gameplay ideas and design refinements that it feels every bit like a true, substantial successor. Throw in a story that does justice to Miles as a character and tech that wonderfully showcases the power of the PlayStation 5, and you just might have one of the best console launch titles of the modern era.
Perhaps I’ve been dismissive of Spider-Man: Miles Morales in calling it a standalone expansion, because while it may indeed be shorter than Insomniac’s first Spider-Man outing, it’s not just a simple continuation of the story designed to wring out a bit more moolah from your wallet. Think of it as a more focused sequel instead, as that’s what it actually feels like. It’s free of story bloat, and the gameplay has most definitely been expanded upon and improved. Plus, since when has an expansion looked so much nicer than the game it’s building upon? This is a timely release that demonstrates the power of the PS5 with style, and if you aren’t picking it up alongside your console, you’re simply doing things wrong.
With flawless lighting, excellent gameplay, innovative immersion, and a fresh new story, Marvel's Spider-Man: Miles Morales is the sort of game that we'll be talking about for the rest of the console generation. This is how you start a new generation of gaming.
Marvel's Spider-Man: Miles Morales is indeed the must have title for the PlayStation 5 that successfully brings this character to life on this next-gen console with some stunning graphics and flawless gameplay. Just like a comic but better as you're the star!
It might not be the brand-new, system selling experience we're used to getting at the launch of a new console, but Spider-man Miles Morales is an incredibly good game and a must-play.
Spider-Man: Miles Morales is a wonderful launch title for the PlayStation 5. It has everything you want from a Spider-Man game and a unique story that could be considered Hollywood-caliber.
When it comes to Marvel’s Spider-Man: Miles Morales, it is all about love, a labour of dedication and design that will no doubt garner fans aplenty in the days ahead.
Marvel's Spider-Man: Miles Morales manages to improve on the fantastic game that came before it. Insomniac Games continue to be on fire with perhaps their best game ever.
Spider-Man Miles Morales is a tight little package that provides a thrilling Spider-Man experience, trimmed of nonessential fat and full of emotion and excitement.
Though it’s not as polished as the 2018 original, Spider-Man Miles Morales is a smashing success. It looks sensational and is an absolute riot to play. Miles’ story brings all the drama and feels it needs to, and highlights a community outside what’d normally be on the drawing board for a game like this. Despite some bugginess, this is the game you want to show off your impressive new hardware. I can guarantee I’ll be slinging from Harlem to Hell’s Kitchen daily for the foreseeable future.
Spider-Man: Miles Morales is a thrilling, albeit brief, ride with the most compelling Spider-Man yet.
Just like Into the Spider-Verse, I was pleasantly surprised by Miles Morales. I came in fully expecting it to be a side story, but it was much more than that. If this is setting us up for Spider-Man 2 where both Miles and Peter are playable: I'm in.
Spider-Man: Miles Morales on PS4 is fun, frantic, and full of heart. While not as large in scope as 2018's Spider-Man, Miles Morales continues to build upon the world Insomniac has crafted to deliver a heartfelt story about a kid in Harlem just trying to deal with the responsibility of balancing being a hero with protecting his family. Miles Morales doesn't add a ton to the formula, nor does it need to. Swinging through New York is just as fun as it was in 2018, and some of Miles' new Venom powers allow him to feel different than Peter Parker. You're not going to get all the bells and whistles the PS5 version offers, but the story itself is a must-play.
Review Copy Provided by PlayStation Miles Morales and the PlayStation 5 are both ready for their big debut, eager to show people what they're made of. The campaign is shorter than the first game, but the map is still full of stories and skirmishes worthy of an amazing hero.
Not as long as the previous entry, but better streamlined. The Spider-Man action is superb, but the threat Miles faces isn't as interesting or potent
Spider-Man: Miles Morales is an exceptional follow-up to Marvel's Spider-Man, even if a lot of the formula feels familiar. On PS5, though, it is a must-play just to see the potential of the new hardware and what it will offer from both a visual and a performance standpoint. For many console gamers, this will be their first taste of steady 4K 60FPS or Ray-Tracing that adds meaningful improvements to the presentation. Insomniac's work on the game is stunning.
Marvel's Spider-Man: Miles Morales shines on the PlayStation 5 with great graphics, solid gameplay, and excellent use of the new DualSense controller for a seriously fun game to play on the brand new console.
Marvel's Spider-Man: Miles Morales is a fantastic follow-up, telling a wonderful story while improving upon the fundamentals of the first game.
For anyone who loved Spider-Man on PS4 and Into the Spider-Verse, Miles Morales will exceed even your wildest expectations.
Marvel’s Spider-Man: Miles Morales is the hero we’re looking for. The game takes everything people loved about Marvel’s Spider-Man, the story, the collecting, and the smooth fighting, and presents us with a story that somehow feels more balanced and dedicated to its star.
“Miles Morales” is one of the year’s best escapist entertainments, replete with stand-out combat, an engaging story and a well-designed open world.
The early heroic career of Miles Morales gets some shine in this standalone soft sequel to Marvel's Spider-Man for PS4. Web swinging is still fantastic and the combat system expands with Miles' more varied powerset. And while you might have played most of this game before, Insomniac does an amazing job telling the story of its version of Miles. Rooted in his new home of Spanish Harlem, he's probably the most "friendly neighborhood" of any version of Spider-Man.
Without a doubt, Marvel's Spider-Man: Miles Morales is a much more enjoyable game than the original and it shows off PS5's performance brilliantly. It's too bad that it isn't longer because I loved every minute of it.
Marvel’s Spider-Man: Miles Morales is not quite a Spider-Man 2 but it comes pretty close. If you can live with a lot of similar tasks, enemies and easy to see through story twists you'll get here a well made Adventure in the Spider-Man Universe that gives a great inside on the man behind the mask and his struggles.
Spider-Man: Miles Morales is a nice spin-off, that expands the template meaningfully and puts more heart and soul into the story.
Miles Morales is an interesting enough character to carry an entire game by himself. Not because it’s shorter than the original, but because the story is good and the voice actor did a fantastic job. Despite finishing MM on a review copy of both the game and the new PlayStation, I’m sure I’ll play the new Spider-Man again in my private time.
Marvel’s Spider-Man: Miles Morales stands out for further highlighting one of the best PS4 games in an excellent expansion of the universe created by Insomniac in 2018. What was already good has been maintained and certain features have been improved. With impeccable presentation and an excellent adventure, its only problem is still being at the mercy of its predecessor when it comes to innovation.
Spider-Man: Miles Morales is the end of one generation and the start of another. It serves as yet another defining title for PlayStation but also an essential story for Marvel's greatest hero. With new innovations in Spidey gameplay as well as loads of refinement and a wildly impactful story, Spider-Man: Miles Morales is the game we need right now.
Marvel's Spider-Man: Miles Morales is relatively short, but it is still exceptional. Miles' gameplay manages to be different enough from Peter, even though the base of both is similar. The story is interesting, but a little predictable and much less "epic". Despite these points, it is an excellent addition to the PS4 (and now PS5) library.
For a launch title, the worth of Spider-Man: Miles Morales is undeniable. It offers an expensive-TV-justifying visual feast – not to mention a tantalising "What Dreams May Come" glimpse at the sugar encrusted future of eye-candy. (Console hasn't even launched yet and I can feel my eyes getting the diabeetus.) Likewise, it delivers super-fast load times and an immersive, tactile DualSense experience you simply can't 'feel' anywhere else.
Marvel's Spider-Man: Miles Morales certainly does not reinvent the original work, but manages to tell a particularly intense story by introducing and deepening an extremely positive character with an overwhelming personality. More compact than Peter Parker's adventure, with an elegantly told political subtext and a warm family dimension that comes to protect at all costs, the Insomniac work then explodes in exploiting what PS5 has to offer from a technical point of view, between impressive lighting that benefits from ray tracing and a world instantly loaded thanks to the potential of the SSD, which practically eliminates pop-up , giving a fluidity to the action, a breath at the stairs and an absolutely breathtaking overall visual impact.
Miles Morales is a far more charismatic hero than Peter in Parker in Marvel's Spider-Man and there's no better way to tell his story than with his own game as a PlayStation 5 launch title. While shorter and more compact than Peter Parker's adventures, this quick trip to Harlem should be on any superhero fan's wishlist.
My only real gripe about Marvel's Spider-Man: Miles Morales is that I wish there were more of it. Miles and the rest of his circle are absolutely capable of being compelling enough to carry a game for twice the length. I just like this kid, and I think a lot of other people will, too.
Despite its length, Marvel's Spider-man: Miles Morales is a great launch game for PS5 and a perfect example of the potential of the machine in the hands of the members of PlayStation Studios.
Spider-Man: Miles Morales is a more focused and concise outing than its predecessor. It lands somewhat in the Uncharted: Lost Legacy mould of a shorter experience that does away with filler, and meaningful moments interspersed with less gumpf. While there's not a huge amount of reinvention, Miles Morales is a fantastic superhero experience that does enough to feel like a worthy follow-up.
Spider-Man: Miles Morales is available now on PlayStation 4 and PlayStation 5 (version tested) for £49.99
Marvel’s Spider-Man: Miles Morales is a worthy successor to the 2018 game, due to Insomniac’s enriched Marvel’s Spider-Man formula with some interesting systems and delivered an equally interesting (although much shorter) campaign.
Nothing new for those who have already worn the Spider-Man costume on PS4, but Insomniac always remains a guarantee of great quality.
For $50, players are getting 7-9 hours of story missions, combined with the optional 10+ hours of side content, much of which is collectible hunting. That doesn’t strike me as a great deal at launch, but the free upgrade from PS4 to PS5 does help soften the blow. When the price is right for you, this PlayStation exclusive comes with my recommendation, as it further bolsters Sony’s arsenal as we enter the next generation and beyond.
A brilliant but all too brief sample of Miles Morales' superhero life.
This Spiderverse-inspired take on Spider-Man has a new hero and an appealing message reflecting America's vibrant diversity
Marvel's Spider-Man perfectly revitalized the Spider-Man gaming franchise back in 2018 and Marvel's Spider-Man: Miles Morales is an excellent follow-up.
Just like Miles in the comics, Spider-Man: Miles Morales does not try to out-do an already established name. Rather, it carves a new story for themselves in a familiar-but-comforting setting.
A far better advert for the PS5 than its short length and last gen assets might have suggested, with superior storytelling and more compelling characters than the original.
If you enjoyed the last game, you will definitely enjoy this one. Being in control of Spiderman is a delight in every single way. Fast travel is a forgotten mechanic as you won't want to waste an opportunity to travel via web-slinging. With such a strong foundation and a rock-solid game that came before it, Miles Morales had some high expectations. In many ways, it delivered what you would want from a Spiderman adventure. It falls short with a weaker lineup of villains and a less interesting story. Marvel's Spiderman was just too good.
Spider-Man: Miles Morales kicks off the PlayStation 5's launch by putting you in the web shooters of the titular new Spider-Man in a satisfying side story that covers much of the same terrain as its predecessor.
Spider-Man: Miles Morales is an interesting spin-off that shows a young superhero and is an excellent forecaster of the possibilities of the new generation. A new Spider-Man is born before our eyes.
Marvel's Spider-Man: Miles Morales is effortlessly cool. The overall gameplay structure may prove samey for those who failed to fall in love with Insomniac Games' previous effort, but everyone else will have a blast with this generous spin-off story. Great characters, tons of activities, and some epic set-piece moments round out a must play superhero romp – and with the developer on this kind of form, we can't wait to see more of the full-scale sequel that it's inevitably cooking up.
Miles Morales presents his more personal story as a young Spider-Man trying prove himself as New York's hero. But the game recycles too much of the original's content and consept.
Marvel's Spider-Man: Miles Morales fumbles its well-intentioned story by failing to challenge Miles and adequately address its complex context, but it is still an enthralling experience. The campaign is filled with memorable gameplay and the open-world exploration successfully expands upon the successes of the original game. It also sets the stage for Miles to become the face of the franchise, and perhaps his story will be better told in a full-fledged game rather than a shorter jaunt through his origins.
Marvel’s Spider-Man: Miles Morales will appeal to loads of gamers and I suspect it will be a hit for PlayStation owners this holiday season. While there isn’t as much to do this time around and what is included is mostly recycled, the asking price is lower than normal. Being Spider-Man is still as fun as it was in 2018 (and potentially more fun now at 60Hz) and Miles Morales is a character that is more compelling than Peter Parker. Should the few technical hiccups get sorted out, this will be a solid inclusion for any game library. Anyone grabbing a PS5 at launch would do well to grab a copy.
Marvel's Spider-Man: Miles Morales doesn't even try to reinvent the wheel, but it's enjoyable and well packed.
Spider-Man: Miles Morales feels like more of a sequel than it is a stopgap, entangling players within its web of cleverly refined mechanics while delivering some familiar web-slinging thrills. A heroic technical showcase for PS5 owners picking up their consoles on day one, this meaty side story in the Spider-Man saga has us even more excited than before to see what Insomniac Games have planned next.
Marvel's Spider-Man: Miles Morales is a brilliant expansion of Insomniac's beloved superhero adventure from 2018. It shows why Miles Morales is, arguably, the franchise's greatest strength, while also proving how much of an impact the next generation will have on visuals and performance. If you're picking up a PS5, this is essential.
Launch games are rarely remembered as earth-shattering experiences years later, but at the time, elements of them always feel magical. On PS5, Miles Morales has both of these feelings down – it’s familiar and unsurprising, but some of its technical presentation will wow you nevertheless. If you’re picking up a PS5 on launch day, for that reason this will surely do.
The developer, Insomniac Games, has a similar storytelling confidence to that of Naughty Dog-a natural cinematic ease, bolstered by money and technology, which gives equal weight to ground-level struggles as to those beyond the rooftops.
Miles Morales is a worthy standalone addition to Insomniac's excellent Spider-Man game and a compelling part of the PlayStation 5 launch lineup, even if it does seem a little pricey
Marvel's Spider-Man: Miles Morales offers a fun story in a streamlined adventure that builds on the great foundation of its predecessor, despite a few performance issues on the PS4.
If the sticker price isn't a concern, in Spider-Man: Miles Morales, you'll find a game that is lacking in originality but thankfully built on a solid core that needs a few tweaks. It's a successful expansion of Insomniac's Spider-Man universe, but it's a new paragraph, rather than a new chapter. Hopefully it will give us the latter next time around. And though it's also good for representation, it still has a ways to go. (Though the game wasn't anything special, Marvel's Avengers gave us a Muslim-American lead in Kamala Khan / Ms. Marvel.) Hopefully we can get Spider-Gwen from Insomniac next, or a Spider-Verse game, though given the lack of setup, either seems unlikely. For now, Miles continues his upward trajectory. He walked in 2018, so he could fly in 2020.
Marvel's Spider-Man: Miles Morales sticks a bit too close to its predecessor in terms of mechanics, but manages to stand on its own through its story and characters.
I’d wager that Marvel's Spider-Man: Miles Morales will be remembered as the year’s most ingratiating family-friendly video game. It is a feel-good, unabashed spectacle that controls well, looks great and has a hyper-efficient story line that never tries to overdeliver.
While it does little to move the needle for the series as a whole, Spider-Man: Miles Morales both plays the part of a much-needed stopgap and serves as a technical showcase of what the PlayStation 5 can bring to the table.
With greater console power comes greater responsibility (and much faster loading times)
"Miles is fantastic as an expansion to the Spiderman Universe on Playstation"
Buy it if you want an "expansion pack" sequel with an interesting story and solid, familiar gameplay.
Everything about this game oozes style, Nadji Jeter is the definitive version of Miles Morales thanks to his goofy and geeky take on the web-slinger. Soaring through the Highrise buildings of New York City has never looked better and the extra power of the PlayStation 5 makes things feel more alive than ever before
A standalone expansion for 2018's excellent original, with enhanced action and an irresistible new lead.
More of the same is not necessarily a bad thing, and Marvel’s Spider-Man: Miles Morales is a perfect example.
Kotaku - Mike Sholars - UnscoredVideo Review - Quote not available
Miles Morales excels in its smallest moments, and I wish it had the confidence to stand by them to the end.
What makes Miles an important hero for the world of 2020 is not his successes, his abilities, his fighting moves, or even his moral compass to do good: It’s his belief in himself and others that we can rise above this. That’s also his mother’s central focus for her political campaign. Miles has a relentless, if sometimes naïve, belief in others’ goodness. He wants to help the city and neighborhood he loves. And watching him try, watching his small victories, and playing through it with such beautiful animations — with nods to Into the Spider-Verse — became one of my few joys in this dark-as-shit year.
Video Review - Quote not available
Patchnotes November 2020 submitted by TheSailingRobin to WoWs_Legends [link] [comments] Read the patchnotes in your language here: DE: https://wo.ws/3jTZcKbYou can also watch our Update overview on Youtube: https://wo.ws/2Iak9mDServer maintenance will take place on November 9, after which the Update will be pushed to consoles. Maintenance times:
Yasen Butai Leader and Tokyo Express CampaignsNot one, but two Campaigns are happening during this Update! The first 4 weeks are dedicated to Azuma, a Japanese large cruiser project designed for longer range engagements. Her main strength is her guns—the 3x3 arrangement of her 310 mm artillery offers a great opportunity to take advantage of Japanese HE shells. Her large HP pool also enables Azuma to take some punishment, but you'll need to angle her well to have a chance of bouncing lower-caliber battleship shells from the 27 mm-thick armor of her extremities. Her Repair Party also has a relatively short cooldown, which allows for emergency repairs should any heavy shells arrive unannounced. VII Azuma in Nagasaki Port The Campaign to earn Azuma is scheduled to run across 4 weeks, starting November 9 and ending December 6. Entry is for the usual 2,500 doubloons, and there will be a range of goodies sprinkled along the 100 milestones. The mission requirements are a bit more challenging than usual, but the Weekly Havocs will also remain available until December 7. So if you like extreme chunking, you can complete all the missions within the fourth week of the Update. Yasen Butai Leader - Campaign Infographic Rewards you can get without an Admiralty Backing for the Yasen Butai Leader Campaign:
Additional rewards you can get with Admiralty Backing (2,500 doubloons)
On December 6, we're switching our focus to the new Imperial Japanese destroyers (more on that matter in the next section!), and the main reward is Raizō Tanaka. While Takeo Kurita gives you artillery options, many newer players haven’t tried the Japanese destroyers at all, and Tanaka is a more universal Commander for both lines. The Admiralty Backing for the 40-milestone Campaign is 2,500 doubloons, but you get cashback of 1,250 doubloons at milestone 1. Rewards you can get without Admiralty Backing for the Tokyo Express Campaign:
Additional rewards you can get with Admiralty Backing (2,500 doubloons)
Alternative Japanese Destroyer BranchThe second alternate branch of the year is arriving! Destroyers Minekaze, Hatsuharu, Shiratsuyu and Akizuki—Tiers IV to VII, respectively—join the Japanese fleet and are available to research at your will! The split happens at Tier IV Mutsuki, which has to be researched first. These ships are a bit less focused on torpedoes, simply because of their lower torpedo count, but torpedoes are definitely still their main armament. However, the higher you move up the tiers, the more gunboat-like characteristics they display. They also have better anti-aircraft weaponry, which might become quite useful in the coming months. There are no Early Access mechanics this time, so there may be a slight bump in the destroyer population for the time being. Give the newcomers a try and be sure to share your honest opinions on any of your preferred channels. Alternative Japanese destroyer branch To support the new line, we're also adding a new skill that will allow you to switch playstyles somewhat on the destroyers. The Evil Sparks skill improves HE shell penetration but reduces alpha damage, so you can choose different approaches to how you handle your guns and use different shell types to your preferences. Ranked Battles VIII Ranked Battles Season 8Let's not forget about our Tier IV ships! A great deal of time has passed since we've had a ranked competition at that tier, so we figured it’s probably high time to do it, considering that many more options have been introduced since the last time. This Season is going to be an extended one, and will take place from November 16 until December 14. Seeing how this is a longer Season, we have also boosted the rewards a little. Most notably, there's a Black Friday 2020 crate at the very end, plus several Commander items, doubloons, various containers, Premium Account time, and even Paint. You'll be able to check out the exact rewards once the Season starts.Here are the basic rules for the Season, which are pretty similar to the previous one:
New Bureau Projects New Projects in the BureauAt long last, we're introducing more Legendary-Tier ships in the Bureau. This time, it's two destroyers at once: Soviet Khabarovsk and Japanese Shimakaze. Khabarovsk is best suited to gun duels with other destroyers and even cruisers, being particularly sturdy for a destroyer and possessing possibly the best ballistics for her type. Shimakaze, the pinnacle of the Japanese destroyers, is all about torpedoes. Both projects are similar to previous Legendary projects in length and the amount of boostable Research Points. However, the ship and Commander requirements are a bit different. Legendary destroyer Shimakaze ShimakazeSurvivabilityHit Points: 17,900Artillery Main battery: 3x2 127 mmTorpedoes Torpedo tubes: 3x5 610 mmAlternate torpedo module Torpedo tubes: 3x5 610 mmManeuverability Maximum speed: 39 ktsConcealment Surface detectability: 6.7 kmAvailable consumables 1 slot: Damage Control Party I Legendary destroyer Khabarovsk KhabarovskSurvivabilityHit points: 22 500Artillery Main battery: 4x2 130 mmTorpedoes Torpedo tubes: 2x5 533 mmManeuverability Maximum speed: 43 ktsConcealment Surface detectability: 7.7 kmAvailable consumables 1 slot: Damage Control Party I Black Friday 2020We're back for more Black Friday craziness this year with four more ships, no less! New ships and containers will be offered in the Store from November 16–30. You'll also have an opportunity to get a container by completing a special mission. The refreshed black fleet includes Mutsu, Indianapolis, Błyskawica, and Atago! Three of the ships will be available directly from the Store, while Atago is a low-chance drop from the new Black Friday containers. Other than the ships, you'll be able to get Shadow Camos, Insignias, Promotion Orders, Premium Account time, doubloons, credits, and Global XP. Should you pull Atago, she’ll come together with a personal mission to obtain a special flag. Other ships have flags available as well, but only as a part of a big package. Błyskawica comes together with her Commander, Jerzy Świrski, but only if you don't already have him.Important note: the black ships are entirely similar to their regular counterparts, but have a dark Permanent Camouflage. They are incompatible with any Permanent Camouflages / Skins you may have for their regular versions, and are treated as separate ships. Another point is that Atago Black has significantly lower chances of being dropped than the other black ships. Secondary Armament ImprovementsNew consumable: Enhanced Secondary Targeting You've been asking us to improve the capabilities of secondary guns ever since we introduced the German battleships. We’re finally making that happen. There are several improvements within this Update, and they include a new consumable, a new skill, and a few improvements to existing skills. Keep in mind that, in order to inflict reasonable damage by relying on your secondaries, you’ll need to heavily invest in both your ship and Commander build, as well as get close enough to the enemy. However, the new consumable—Enhanced Secondary Targeting—will allow many battleships to make destroyers' lives significantly harder, should they wander too close. Now, let’s move on to the measures:
Additional Balance ChangesThe secondary improvement package is expected to have the biggest impact on the current metagame, but the results remain to be seen. Meanwhile, we wanted to tune the Legendary Tier just a tad.
Next-Gen ReleaseThe Xbox Series X/S version of the game, which will be released before this update cycle is over, won’t support voice communication with other platforms (other than Series X and S) for some time. Crossplay will be supported right away, as it is currently.Announcement about Legends on PlayStation 5 will follow soon! Miscellaneous Changes
Fixed Bugs
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Best games you can play online without PS Plus Android Central 2021. While PlayStation Plus is usually a requirement to play online multiplayer, there are notable exceptions to this rule. Most Can you play Apex Legends without PS Plus? The good news is that you don’t need a PS Plus subscription if you want to play Apex Legends on your PS4, and the same goes for Xbox Gold on the Xbox One. While the PlayStation 3 featured free online multiplayer no matter the game, Sony decided to put online multiplayer behind the PlayStation Plus paywall similarly to how Microsoft operates with Xbox Live Gold memberships. However, there are a handful of games you can play online without requiring a PlayStation Plus subscription. Glad you asked. Here's a list of things you can do without a PlayStation Plus account on the PS4 according to Sony:. Accessing entertainment, film, and TV services (Users must subscribe separately It's so stupid that you have to pay for a game (if you don't have ps plus) that you can't even play without ps plus but you get it for free if you have ps plus! Ultimate Edition for PS4 and PS5 support. /r/PlayStationPlus has everything you need to know about the PlayStation Plus The short answer is yes, you need PlayStation Plus to play Minecraft with your friends. Used to be that you didn’t need PS Plus to play online games, but Sony made it mandatory during the current generation. While some have decried the necessity o... The majority of the time most online/multiplayer activity on PS4 games requires a Playstation Plus membership. Same thing applies for Xbox Gold membership for Xbox games. But not always the case as the Battle Royale does NOT require PS Plus. Yes. If you have any means to do so, best to activate the free PS4 games now for when you do have a PS4 or you'll miss out. Though I don't think I've seen a PS4 section on my PS3 Store; I'm Australian and it isn't released here yet anyway. If a PS Plus member registers a PS4™ as their Primary system, anyone who uses that system has the ability to play online multiplayer, regardless of whether or not they are PS Plus members. Additionally, as many as four players can simultaneously play online on the same console, even if the 3 additional players don't subscribe to PlayStation Plus. Yes, you can launch the game and play it offline as normal. No, you cannot launch multiplayer and play with others. You have to have PlayStation Plus to play online. Your friend likely got confused because his own PS Plus might have expired, but there might have been another account on his PlayStation that own PlayStation Plus.
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